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Re: Bad packet length


Hi Aviv,

I think Aris and the others here are better equipped to help you,
however I've faced similar issues, as you may have read on the thread.

While I'm not clear if you've been working on your own server or
client wherein you are seeing this problem, however from what was
discussed (as I understood it), multithreading over a single session
i.e. using the same session in multiple threads causes race conditions
which show this behaviour. The solution seems to be to restrict all
processing for a single session within the same thread, you can have
multiple sessions each within their own thread however multiple
threads working on the same session creates problems.

I've verified in my own server that so long as you stick to a single
session single thread policy, all is well. Unfortunately I've been
looking at providing X forwarding on my server and this is a little
tricky to have without having the same session worked on by multiple
threads. Mechanisms have been suggested to do this by the kind folk
here however honestly I haven't gotten around to trying them yet.

Hope the above helps, as said maybe the others here can offer a better
solution, If you'd like you can also go through the server code I've
been working on and my attempts to have all processing for a single
session in one thread. The code can be found using - git clone
git://ebrain.in/libssh-server.git

Bye for now
Jeetu
ebrain.in | Beehive Computing
Discover and use software from devices around you. An open source
(GPLv3) project.


On Thu, Jun 14, 2012 at 11:15 AM, Aviv Zilberman
<Aviv.Zilberman@xxxxxxxxxxx> wrote:
> Hi,
>
>
>
> I read all the mailing in the archive regarding “bad packet length” issue
> and still didn’t understand the solution.
>
> I am able to write successfully one buffer of data into SSH channel using
> process X (Solaris x86), the remote side (VxWorks) read it successfully and
> send response.
>
> Process Y (I used fork() after connect so one process is responsible for
> writing while the other for reading – both of them use same channel) read
> the message successfully and “automatically” (trigger by libssh) send
> SSH2_MSG_CHANNEL_WINDOW_ADJUST message.
>
> From this moment and so on, every message arrived to remote host through the
> channel is dropped due to “bad packet length”.
>
> Any idea ?
>
>
>
> Thanks in advance,
>
> Aviv
>
>
>
>
>
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Follow-Ups:
RE: Bad packet lengthAviv Zilberman <Aviv.Zilberman@xxxxxxxxxxx>
References:
Bad packet lengthAviv Zilberman <Aviv.Zilberman@xxxxxxxxxxx>
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