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Re: windows static build question
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- Subject: Re: windows static build question
- From: Andreas Schneider <asn@xxxxxxxxxxxxxx>
- Reply-to: libssh@xxxxxxxxxx
- Date: Mon, 10 Feb 2014 22:01:48 +0100
- To: libssh@xxxxxxxxxx
On Monday 10 February 2014 21:57:45 Andreas Schneider wrote: > On Monday 10 February 2014 20:55:47 Lukasz M wrote: > > Hello, > > Hi Lukasz, > > > I'm contributor of ffmpeg project. We have support for sftp via libssh > > library. > > > > Recently we got a patch that defines LIBSSH_STATIC before including > > libssh's header. > > This is a link to the full thread on our mailing list > > http://ffmpeg.org/pipermail/ffmpeg-devel/2014-February/153993.html > > > > Patch looks like this: > > > > +#define LIBSSH_STATIC > > libssh uses symbol hiding to make the library smaller and export only public > functions. By default the functions define with LIBSSH_API are public and > it is set to > > #define LIBSSH_API __declspec(dllimport) > > > for static linking you need to unset it, so you need LIBSSH_STATIC. Setting > this in a header file is normally a bad idea cause then only static linking > is possible. At least I think so, I'm not a Windows developer ;) > LIBSSH_STATIC should only be set on the compiler commandline compiling the > source files which use libssh. > > if (WIN32 AND LIBSSH_STATIC_LIB) > set_target_properties( > ffmpeg > PROPERTIES > COMPILE_FLAGS > "-DLIBSSH_STATIC") > endif (WIN32 AND LIBSSH_STATIC_LIB) However this should be the way to use it. I hope you use a -- Andreas Schneider GPG-ID: CC014E3D www.cryptomilk.org asn@xxxxxxxxxxxxxx
windows static build question | Lukasz M <lukasz.m.luki@xxxxxxxxx> |
Re: windows static build question | Andreas Schneider <asn@xxxxxxxxxxxxxx> |